According to review aggregator
Metacritic,
15 Days has a score of 63 based on six reviews. In a one-and-a-half-star review ("poor"),
Adventure Gamers criticized the game for its gameplay, bugs and lack of content, stating there were only two standalone puzzles and that most of the game is just walking between rooms looking for something to do. When you meet an
NPC person to talk to, you just click a single dialog icon and they tell a player something, without any other interaction on the player's part, no choices for what to say at all.
GameStar felt the game's puzzles were too simple for adventure gaming aficionados.
Gameswelt praised the appealing and authentic nature of the game's aesthetics. == References ==