The PlayStation 4, PC, and Nintendo Switch versions of
198X all received "mixed or average" reviews from critics, according to the
review aggregation website
Metacritic. In his review for
GameSpot, James O'Connor gave
198X 5/10 stars, calling the game "mediocre" and stating that while the soundtrack "does a great job of evoking the arcade classics it is paying homage to" and calling
Shadowplay "great" he ultimately concluded that
198X was a "great idea with middling execution" and that there's "not enough here for the game to feel like a proper ode to '80s arcades" and that "the Kid's plight, and his longing to escape his current life" don't "totally connect". He finished the review by saying, "
198X feels more like a proof of concept than a final product."
Eurogamers Martin Robinson stated that he was "cynical" going into
198X due to seeing many other games like it before but praised its style and the "pitch perfect pastiches" of classic arcade games, which he called "the most assured part of the whole package". Robinson, however, wasn't convinced by the story, chalking up his issues with it to either
198X being the first game in a planned series that just found its feet at the end of the first title or the narrator whom he found to "sound both bored and melodramatic at once". He concluded the review by stating the developer Hi-Bit Studios did "Fine work here" while stating that
198X is "nestled between near meticulous versions of key inspirations such as
Ninja Warriors,
OutRun,
Gradius, and
R-Type and stated that "there's no greater compliment than to say that the tributes on offer here sit happily alongside the originals". Joe Juba of
Game Informer concluded: "
198X reminds players that even simple arcade experiences (or their recreations) can provide an interesting escape." Jordan Rudek of
Nintendo World Report added: "Rather than a fun, traditional game experience, it's best viewed as a bold and thought-provoking work that reminds us of a time before wireless controllers and console wars." ==References==