The
League of Legends Champions Korea (LCK) and
League of Legends Pro League (LPL) had three directly qualified teams to the Swiss stage, while the
League of Legends EMEA Championship (LEC) and
League Championship Series (LCS) had two directly qualified teams. The
2024 Mid-Season Invitational champion,
Gen.G, earned automatic qualification to the Swiss stage, also counting as the additional seed for the LCK. The LPL, as the runner-up region, also earned an additional spot. Four teams from the play-in stage qualified to the Swiss stage. Eight teams qualified for the play-in stage: The top two teams of the
Pacific Championship Series (PCS) 2024 Summer playoffs, the top two teams of the
Vietnam Championship Series (VCS) 2024 Summer playoffs, the third place teams in the LCS Championship and LEC Season Finals, the
Campeonato Brasileiro de League of Legends (CBLOL) 2024 Split 2 champion, and the
Liga Latinoamérica (LLA) 2024 Closing Split champion. This was the final World Championship where teams from the PCS and VCS qualified for the tournament individually, as they merged (alongside the
League of Legends Japan League (LJL) and
League of Legends Circuit Oceania (LCO)) to form a new Asia-Pacific league in 2025 called
League of Legends Championship Pacific (LCP). Additionally, the LCS, CBLOL and LLA merged under the newly formed
League of Legends Championship of The Americas (LTA) for 2025, which had separated North (LTA North) and South (LTA South) Conferences. The LCS and CBLOL will return to the World Championship starting in
2026 after the LTA was discontinued following the 2025 season, however as of now this was the final World Championship where teams from the LLA qualified individually. The following tables show qualified teams and their respective qualification paths:
Pre-tournament rankings Riot Games unveiled its global power ranking ahead of the 2024
League of Legends World Championship. According to
Riot Games,
Gen.G ranked first with 1,663 points, and
Bilibili Gaming ranked second with 1,602 points.
Hanwha Life Esports,
Top Esports, and
G2 Esports followed.
T1, the defending champion, was ranked sixth with 1,467 points. These pre-tournament rankings were known as Global Power Rankings and were powered by Amazon Web Services. There were based on an Elo model that evaluated the overall strength of the team. The goal was to ensure each ranking reflected how well a team would perform and the difficulty of the competition. == Venues ==