The player controls a
tank in a first-person perspective, with the objective of shooting enemy tanks and randomly appearing
UFOs while avoiding being hit. The game screen is split into two areas: the top section is black and displays the score, high score, and a
radar screen, while the lower portion shows a yellow desert landscape. The radar screen features a sweep arm and is used to track enemies. The game includes four types of enemy tanks, flying saucers, and missiles, each with varying artificial intelligence that requires different strategies to defeat. Upon destruction, enemy units explode into fragments. Obstacles in the desert serve as barriers and impede progress if hit. The game simulates realistic tank movement, with keys controlling the left and right tracks separately. Enemy tanks and missiles exhibit complex movements, including dodging behind obstacles and missiles leaping over them.
3D Tank Duel expands upon the original Battle Zone concept by including more varied landscapes and additional features such as revolving radar dishes. == Reception ==