A View to a Kill: The Computer Game Sinclair User gave the ZX Spectrum version four stars out of five.
Commodore User called the Commodore 64 version, "Certainly one of the better 'game of the film' implementations around."
Your Commodore gave the Commodore 64 version two stars out of five and criticized some of the gameplay concepts, writing, "Sometimes programmers can go overboard with special effects at the expense of what could otherwise be a superb game. A View to a Kill is one such example."
Zzap!64, which gave the Commodore 64 version a 36 percent rating, criticized the game's graphics, its music, and its three separate gameplay modes, writing that focusing on a single gameplay style might have been better.
Zzap!64s overall conclusion of the game was, "A powerful idea that seems to have missed its point."
Zzap!64 reviewed the Commodore 64 version again in 1992, giving it a 19 percent rating and writing that "the problem was a licence with such potential being turned into such a diabolical arcade adventure."
James Bond 007: A View to a Kill QuestBusters, which wrote a positive review, praised the game's "well-written" text and "well-paced story", but criticized its first level for being "a skullsmasher that's near impossible without information obtained only in the film. [...] Maybe the designers figured people wouldn't play this game unless they'd seen the movie."
QuestBusters criticized the game's slow loading times and response times as its "major drawback", but ultimately concluded, "Bond fans will not be disappointed." ==See also==