Acquire was founded on December 6, 1994, and in 1998 developed
Tenchu: Stealth Assassins for the
PlayStation, which turned into a franchise. The developer pushed for a more sandbox approach to the level design, which found its way in other Acquire titles like
Way of the Samurai and
Shinobido: Way of the Ninja. In 2011, the company was acquired by
GungHo Online Entertainment. The studio co-developed
Octopath Traveler with supervision and funding from
Square Enix, releasing in 2018. Acquire was chosen as development partner for the game based on their affinity with pixel-art and prior work on the
What Did I Do to Deserve This, My Lord? series. Acquire developed
Katana Kami: A Way of the Samurai Story, which released in 2020, following the cancellation of a fifth
Way of the Samurai entry. In 2024, the company was acquired by
Kadokawa Corporation. The studio succeeded
AlphaDream, which became defunct on October 1, 2019, as the developer of the
Mario & Luigi series, starting with
Mario & Luigi: Brothership, which released in 2024. ==Games developed==