SSI sold 264,536 copies of
Pool of Radiance for computers in North America, three times that of
Heroes of the Lance, an AD&D-licensed action game SSI also released that year. It became by far the company's most successful game up to that time; even its
hint book outsold any earlier SSI game. It spawned a series of games, which combined to sell above 800,000 copies worldwide by 1996. In
Computer Gaming Worlds preview of
Pool of Radiance in July 1988, the writer noted a "sense of
deja vu" in the similarity of the game's screen to previous computer RPGs. For example, the three-dimensional view like a maze in the upper-left window was similar to
Might & Magic or ''
Bard's Tale'', both released in the mid-1980s. The window that included a listing of characters was featured in 1988's
Wasteland; and the usage of one active character as a representation of the entire party was part of
Ultima V. The reviewer also noted that the design approach for game play was "closer to SSI's own ''
Wizard's Crown'' adventures than to the other games in the genre".
Pool of Radiance received positive reviews.
G.M. called the game's graphics "good" and praised its role-playing and combat aspects. They felt that "roleplayers will find
Pools is an essential purchase, but people who are solely computer games oriented may hesitate before buying it [...] it will be their loss". Issue #84 of the British magazine
Computer + Video Games rated the game highly, saying that "
Pools is a game which no role player or adventurer should be without and people new to role playing should seriously consider buying as an introductory guide". Another UK publication,
The Games Machine, gave the game an 89% rating. The reviewer noted that the third-person arcade style combat view is a "great improvement" for SSI, as they would "traditionally incorporate simplistic graphics in their role-playing games". The reviewer was critical that
Pool of Radiance was "not original in its presentation" and that the colors were "a little drab", but concluded that the game is "classic
Dungeons & Dragons which SSI have recreated excellently". A review from
Zzap was less positive, giving the game a score of 80%. The reviewer felt that the game required too much "hacking, slicing and chopping" without enough emphasis on puzzle solving. The game was awarded 49% for its puzzle factor. Jim Trunzo reviewed
Pool of Radiance in
White Wolf #16 (June/July, 1989), rating it a 4 out of 5 and stated that "Overall,
Pool of Radiance must be termed a success. It is beautiful to look at, true to its
AD&D roots, boasts features like automapping and excellent documentation, and has a strong theme to motivate gamers." Three reviewers for
Computer Gaming World had conflicting reactions.
Ken St. Andre—designer of the
Tunnels & Trolls RPG—approved of the game despite his dislike of the
D&D system, praising the art, the mixture of combat and puzzles, and surprises. He concluded as "take it from a 'rival' designer,
Pool of Radiance has my recommendation for every computer fantasy role-playing gamer". Tracie Forman Hicks, however, opined that over-faithful use of the
D&D system left it behind others like
Ultima and
Wizardry. She also disliked the game's puzzles and lengthy combat sequences.
Scorpia also disliked the amount of fighting in a game she otherwise described as a "well-designed slicer/dicer", concluding that "patience (possibly of
Job) [is] required to get through this one". Shay Addams from
Compute! stated that experienced role-playing gamers "won't find anything new here", but recommended it to those who "love dungeons, dragons, and drama". In their March 1989 "The Role of Computers" column in
Dragon magazine #143, Hartley, Patricia, and Kirk Lesser gave
Pool of Radiance a three-page review. They praised it as "the first offering that truly follows
AD&D game rules" and advised readers to "rush out to your local dealer and buy
Pool Of Radiance", considering it SSI's flagship product and speculating that it would "undoubtedly bring thousands of computer enthusiasts into the adventure-filled worlds of TSR". The Lessers stated that the Commodore version would be nearly unplayable without the built-in SSI
fast loader; conversely, they found that the DOS version was so fast—twice the speed of the Commodore version when using
EGA graphics—that the Lessers had to slow the computer to read all the on-screen messages.
Lisa Stevens reviewed the Macintosh version of
Pool of Radiance in
White Wolf #26 (April/May, 1991), rating it a 5 out of 5 and stated that "I can't recommend
Pool of Radiance highly enough to Macintosh users, and especially players who are familiar with the
AD&D game system. SSI has thrown down the gauntlet for the other computer game companies who are catering to the growing Macintosh market. I hope the other companies take up the challenge and produce games of this caliber."
Pool of Radiance was well received by the gaming press and won the
Origins Award for
Best Fantasy or Science Fiction Computer Game of 1988. For the second annual "Beastie Awards" in 1989,
Dragons readers voted
Pool of Radiance the best fantasy role-playing game, with
Ultima V as the runner-up for the year. The Apple II version was the most popular format, with the PC DOS/MS-DOS version a close second, and the Commodore 64/128 version got the fewest votes. The primary factor given for votes was its faithfulness to the
AD&D system as well as the game's graphics and easy-to-use
user interface for commands.
Pool of Radiance was also selected for the
RPGA-sponsored Gamers' Choice Awards for the Best Computer Game of 1989. In 1990 the game received the fifth-highest number of votes in a survey of
Computer Gaming World readers' "All-Time Favorites". Allen Rausch, writing for
GameSpy's 2004 retrospective "A History of D&D Video Games", concluded that although the game "certainly had its flaws (horrendous load times, interface weirdness, and a low-level cap among others), it was a huge, expansive adventure that laid a good foundation for every Gold Box game that followed". In 1994,
PC Gamer US named
Pool of Radiance the 43rd best computer game ever.
IGN ranked
Pool of Radiance No. 3 on their list of "The Top 11 Dungeons & Dragons Games of All Time" in 2014. In March 2008,
Dvice.com listed
Pool of Radiance among its 13 best electronic versions of
Dungeons & Dragons. The contributor felt that "the Pool of Radiance series set the stage for
Dungeons & Dragons to make a major splash in the video game world". Ian Williams of
Paste rated the game #5 on his list of "The 10 Greatest Dungeons and Dragons Videogames" in 2015. == Sequels and related works ==