Alice: Otherlands American McGee has stated that he had envisioned the
Alice series as a trilogy. In May 2011, McGee reported that a story had already been created for a potential third game, but stressed that it would only be produced if the audience desired it. In June 2012, McGee reiterated his intention to develop a third game, titled
Alice in Otherland. McGee revealed that the game would be
released episodically, and stated that it "would allow Alice to go into the minds of all these characters she encounters, and it opens up the possibility where you could play as Alice and you can enter into a player's mind, change the landscape, and then basically psychologically adjust the character in doing so. Imagine an MMO where the missions aren't locations, but they're people." However, he said that the game was unlikely to be produced soon due to a lack of interest from Electronic Arts. On March 14, 2013, McGee posted on his Facebook page that he would have the opportunity to discuss a third
Alice game with EA during the
Game Developers Conference. He did not specify whether or not this would follow the desired plot of
Alice in Otherland, but claimed that the funding for the project would most possibly be done through
Kickstarter. On July 15, 2013, McGee announced that a campaign for the production has begun on Kickstarter to help fund the project, titled
Alice: Otherlands, a series of animated film shorts. To help promote the campaign, McGee released a video on his personal
YouTube and
Vimeo accounts, explaining the concept of
Alice: Otherlands and how the funds will affect the production of the film. The video can also be viewed on its Kickstarter website.
Alice: Otherlands successfully reached its Kickstarter goal on August 4. On August 21, McGee confirmed that the campaign has achieved its "stretch goal" to secure Susie Brann's (Alice's voice actress) and
Roger L. Jackson's (the Cheshire Cat's voice actor) involvement on the project with an extra $50,000. To award the backers who donated to the project, McGee gave special merchandises, such as autographed posters, digital copies of the DVD and art book to those who donated $500 or more. Additionally, all backers had their names added to the credits of the film. Due to legal constraints,
DVDs and
Blu-rays were available for backers only, while the short films were distributed digitally for the public for free on various digital formats. An art book titled
The Art of Alice: Otherlands was developed by artist Alex "AlexCee" Crowley. Originally,
Alice: Otherlands was set to be released sometime in December 2014, but has been pushed back due to production delays. On October 30, 2015, the digital assets for
Alice: Otherlands were released on various streaming platforms, such as YouTube and Vimeo, and are available for download on the official site. According to McGee, Alice, now 20 years old, famous historical figures,
Richard Wagner and
Jules Verne, and discover the horrors of the human subconscious. Alice will learn of an "insidious evil lurking in every corner of Victorian London" with the intent of capturing its inhabitants in a nightmarish "prison of the mind". The two film shorts vary in length, have their own unique animation style, and a different soundtrack composed by
Chris Vrenna and Walter Sickert and the Army of Broken Toys. In several interviews, McGee expressed his desire to make
Alice: Otherlands into a video game as originally planned, but stated that will depend entirely on the overall success of the animated shorts. He also stated that EA has recently started to show more interest in making an
Alice sequel again, but it all depends on the success of
Alice: Otherlands and Spicy Horse games.
Alice: Asylum In September 2017, American McGee announced that he was working on a license proposal for the third installment of the
Alice franchise, tentatively titled
Alice: Asylum. McGee explains that his license proposal would consist of "artwork, design outline, and financial/business model" which has been sent to EA in July 2018. The pitch deck was being partially funded through the membership platform
Patreon before being cancelled in April 2023 after Electronic Arts rejected the
design bible pitch. Furthermore, McGee announced that he is no longer interested in pursuing future projects regarding the
Alice franchise, even if EA were to reconsider their stance with production of the game.
Dreadfuland spin-off In 2026, McGee announced that he is developing a "spiritual successor" to the
Alice series called
Dreadfuland, which is based on his Plushie Dreadfuls toy-line brand.
Dreadfuland is confirmed to share the same universe as
Alice and the narrative's beginning is linked to the ending of
Madness Returns. McGee states that
Dreadfuland will also provide "a certain level of closure" for himself and the fans of the
Alice games series.
Dreadfuland explores the emotional journey of 10-year-old "James", an orphaned boy "adopted" by the "dark, evil" Ashcroft family, using "Dreadfuland" (his Wonderland equivalent) to unlock his lost past. McGee shares various concept arts and behind-the-scenes works for
Dreadfuland on his social media accounts since late December 2025. ==References==