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Alien Resurrection (video game)

Alien Resurrection is a 2000 first-person shooter game developed by Argonaut Games and published by Fox Interactive for the PlayStation. Based on the 1997 film of the same name, the game was originally intended to coincide with the film's release, but was mired in development hell for several years, finally being completed and released in 2000.

Plot
Following the same basic plot of the movie, the game takes place years after the events of Alien 3 and follows a cloned Lt. Ellen Ripley awaking aboard the USM Auriga and trying to escape from the xenomorph-infested research spaceship USM Auriga along with a crew of mercenaries. When the Xenomorphs bred from the queen that was extracted from her cloned body escape containment and begin running rampant aboard the Auriga, Ripley must unite with a group of rag-tag mercenaries to escape the vessel. == Gameplay ==
Gameplay
The game is a first person shooter (FPS) with survival horror elements. It consists of ten levels, the first nine taking place in the Xenomorph-infested USM Auriga, with the last aboard the mercenary ship Betty. The player uses four different characters from the movie. Ripley is the main playable character for a majority of the game's levels, while Call, DiStephano, and Christie each get their own level as well. Each character has their own special equipment. Some players have different weapons. The selection includes a laser rifle, double barrel shotgun, grenade launcher, Shock rifle, flamer-thrower and a rocket launcher. The player must complete different tasks to progress across the game. These include killing clones and ejecting overheating escape pods. In addition to traditional drone aliens, the player also faces marines and facehuggers (if the player is implanted with an alien, they must track down a device to remove it, or the creature will hatch and the game ends), later fighting boss creatures such as the alien queen and the newborn. == Development ==
Development
Work on the game began in early 1996. Lacking any initial directive from Fox Interactive beyond that it be a game for the Alien franchise, Argonaut designed a game engine with an overhead shooter format inspired by the recent game Loaded. Fox weekly shipped the team boxes of scripts, storyboards, and raw footage from the film as reference material. After this release window was missed, the game was announced for a Fall 1998 release. Morale dropped further when the team were invited to a private screening of the film; they found it underwhelming at best, and were disappointed that the game they had made for the film, Atom Zone, only appeared very briefly. The game also supports the PlayStation Mouse. almost three years after the film ran its course in theaters. Security Bypass In 2023, a developer on the game revealed a secret cheat code he implemented. The code allows the launching of unlicensed, burned discs. == Reception ==
Reception
The video game received "mixed or average" reviews, according to the review aggregation website Metacritic. The game sold 250,000 units. It was ultimately a financial failure for Argonaut Games due to its lengthy development period. ==See also==
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