MarketAmid Evil
Company Profile

Amid Evil

Amid Evil is a first-person shooter video game developed by Indefatigable and published by New Blood Interactive. The game's dark fantasy theme, action-oriented gameplay, and retro-inspired visual elements have earned it frequent descriptions as a spiritual successor to 1994's Heretic and 1995's Hexen.

Plot
In the ancient past, a mysterious and powerful "Evil Force" appeared and corrupted the sacred lands of the known realms. Though many heroes have tried to defeat the Evil Force, none have succeeded. The protagonist, known only as "the Champion", is the first to overcome the trial of the Black Labyrinth and win the right to carry a holy battle axe. Possessing the powerful relic grants the wielder passage to the higher planes. As the Champion travels to an inter-dimensional gateway, the voices of ancient deities warn of the great power of the Evil Force and implore the Champion to cleanse the sacred lands. == Gameplay ==
Gameplay
Amid Evil borrows heavily from 90s first-person shooters Unreal, Doom, Heretic, Hexen, and Quake. Similar to most first-person shooter games of that era, Amid Evil is structured as a progression of levels, each of which featuring a complex, non-linear structure with progression often requiring the player to seek out keys to unlock doors. The level design in Amid Evil promotes exploration, with most levels containing several hidden "secrets" where the player can find power-ups, as well as lore (plot exposition) in the form of inscriptions on walls or floors. Levels are grouped into episodes, with the levels in each episode sharing a unique theme. Episodes consist of four levels each, the last of which being a boss battle. Like Quake, players start in a hub level that allows episode (and difficulty) selection by walking through various portals. As in Heretic, the player must battle enemies using an array of magical weapons. In addition to the Axe of the Black Labyrinth, there are six ranged weapons in the game, each using one of four types of mana. The player must find both the weapons and the mana in the game world. The weapons have varied effectiveness against each of the enemy types, encouraging the player to modify their strategy depending on the situation. In addition to picking up mana, the player may absorb the souls of fallen enemies. As the player accumulates enough souls, they enter "soul mode" which activates alternative fire modes for all weapons, and greatly increases their power for a short time. As the player takes damage from enemies, the player loses health points. To replenish health points the player must pick up "blood orbs" scattered throughout the levels. There are also rare power-ups that grant temporary abilities such as flight, invisibility, or a torch to illuminate darkened areas. In addition to the single-player campaign, Amid Evil features a "Hordes of Evil" survival mode where the player can face off against endless waves of enemies in battle arenas. == Development ==
Development
Developers Leon Zawada and Simon Rance, friends since childhood, He described the idea as "the thing that got [the game] going." The distinctive visual style established the art direction of Amid Evil, described by the developers as a "mix [of] old-school and new-school graphics techniques." Enemies have the ability to dodge or reflect attacks, and flank, which adds depth. The level design, while more complex than typical modern titles, is not maze-like so as to allow constant progression. Also weapons were given an alternate "soul mode" to add to the variety. == Release ==
Release
Amid Evil was announced on October 25, 2017. Like Dusk before it, New Blood chose to publish the game using the early access model, initially releasing the game with a fully functional but incomplete single-player campaign, along with a survival mode. Amid Evil was released to Steam Early Access on March 12, 2018, featuring the first three of seven episodes, "Astral Equinox", "Domain of the Sentinels", and "The Sacred Path." Additional episodes followed in a regular cadence; "The Solar Solstice" was released on May 18, 2018, "The Forges" was released on September 21, 2018, "The Arcane Expanse" was released on February 7, 2019, and "The Void" was released on June 20, 2019. The release of the final episode of the game coincided with Amid Evil leaving early access for a full release, which included updates to the previous episodes such as additional lore, more enemy variety, environmental tweaks, and weapon balancing. The first DLC, Ancient Alpha Builds, was released on November 22, 2019. Rather than new content for the main game, the DLC offered 5 earlier versions of the game from various stages of development. At the same time, ray tracing support with RTX was announced. A release for Linux has been confirmed as planned. Prequel expansion Amid Evil: The Black Labyrinth was announced with a teaser trailer on September 6, 2020. == Reception ==
Reception
The early access release of Amid Evil did receive press coverage, though nearly all outlets opted to provide a first impressions summary rather than a full review. In one such example, PC Gamer UK offered the summation, "A truly weird (and beautiful) fantasy setting lays the groundwork for a worthy ode to Heretic." Reviewers typically praised the weapon and level designs, while some criticized the enemy design and others criticized glitches in the pre-release version. The full release of Amid Evil received "generally favorable" reviews from critics, according to review aggregator website Metacritic. comparing the game favorably to Unreal and Quake. == See also ==
tickerdossier.comtickerdossier.substack.com