Pre-release The PC version was well received by critics prior to its commercial release. In 2009 the game was featured in the showcase at the
Tokyo Game Show Sense of Wonder Night, and was a finalist in the
Independent Games Festival China. In 2010,
indiePub Games's third Independent Game Developers' Competition awarded the PC version the prize for Technical Excellence. In 2011 the game was a finalist in
GameStop's
Indie Game Challenge, and in the
Make Something Unreal competition (run by
Epic Games), the game won 1st for Best Level for a Mod in Phase 4, 3rd for Best non-FPS Mod in Phase 4, and 5th place overall in the grand finals. During the 2011 Independent Games Festival, the game wound up as a finalist for the Nuovo Award, which recognises "abstract, short-form, and unconventional game development". Also in 2011, the game made it into the
PAX 10 and finished as a finalist in the
IndieCade festival. In 2012,
Antichamber took home the Technical Excellence Award at the
Independent Games Festival.
Post-release The PC version received "favorable" reviews according to the
review aggregation website
Metacritic. However,
The Digital Fix gave it seven out of ten, saying, "Like a lot of various other media and art, I can appreciate the technical skill involved in its creation, but find it a tad too vexing for my own personal enjoyment. Maybe this dog's too old to be taught new tricks; players more able of mind may fare better. But don't count on it."
Toronto Sun gave it seven out of ten, saying, "As an experimental bit of game design full of intriguing puzzles that defy earthly geometry,
Antichamber is a success. Yet given a choice, I'd much rather spend my time with a more conventional first-person puzzler like
Portal 2,
Quantum Conundrum or
Q.U.B.E. Maybe
Antichamber is a little too clever for its own good. Or maybe I'm just dumb." Within two months of its release on Steam the game sold more than 100,000 units, with most of the sales coming during the first week of release. Bruce stated in April 2024 that he was working towards the release of another game, though cautioned that the game may be more difficult than
Antichamber. ==See also==