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Arthur to Astaroth no Nazomakaimura: Incredible Toons
Arthur to Astaroth no Nazomakaimura: Incredible Toons is a 1996 puzzle video game for the Sega Saturn and PlayStation which was only released in Japan. Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts 'n Goblins motif.
Gameplay
The game plays the same as the game The Incredible Machine. The player must solve puzzles in the form of constructing a Rube Goldberg-like machine to accomplish a given task. ==Development==
Development
The game was initially completed without the ''Ghosts 'n Goblins'' characters, which Capcom decided to add in at the last minute. ==Reception==
Reception
Kurt Kalata of Hardcore Gaming 101 was critical of the game, referring to some of the puzzles as "a bit odd" or "cruel", concluding that "as a game, its pretty difficult and really only for the most diehard puzzle fanatics, but its an interesting curiosity for a ''Ghouls 'n Ghosts'' fan". ==References==