racing in
San Francisco with the
Golden Gate Bridge seen in the background The gameplay of
Urban GT 2 is often compared to
Burnout,
Need for Speed and other titles as players can eliminate other opponents or
police cars by performing takedowns. This is done by either forcing them into the wall or ramming them while using a
nitrous oxide boost which temporarily increases the vehicle's acceleration and top speed for a short duration. The game uses a "wanted" meter governing law enforcement response to players while
street racing, especially if nitrous is used, if the player commits property destruction or disables other competitors and law enforcement vehicles by ramming them off the road. As with the previous entry in the series,
Urban GT 2 takes place in tracks modelled after real-world locations; many of the tracks from the previous game return such as
Paris,
New York City,
Miami,
Las Vegas,
Cuba, the
Chernobyl exclusion zone and
Hong Kong, though new tracks such as
San Francisco,
Rio de Janeiro and
Dubai have also been added. The game features 57 vehicles, 45 of which are licensed from 23 real-world manufacturers such as
Aston Martin,
Lamborghini,
Hummer,
Volkswagen,
Nissan, and several others. Unlike the previous game whose sole motorcycle is the fictional "Gamelati 1000 SS",
Urban GT 2 adds several new licensed motorcycle models in its roster, notably those from
Confederate Motors,
Ducati and
Triumph. ==Reception==