During production dialogue recording of actors is done by a person variously known as location sound mixer, production sound or some similar designation. That person is a department head with a crew consisting of a boom operator and sometimes a cable person. Audio mixing for film and television is a process during the
post-production stage of a
moving image program by which a multitude of recorded sounds are combined. In the editing process, the source's signal level, frequency content, dynamics, and panoramic position are commonly manipulated and effects added. In video production, this is called sweetening. The process takes place on a mixing stage, typically in a
studio or purpose-built
theater, once the picture elements are edited into a final version. Normally the engineers will mix four main audio elements called stems: speech (dialogue,
ADR,
voice-overs, etc.),
ambience (or atmosphere),
sound effects, and music. As multi machine synchronization became available, filmmakers were able to split elements into multiple reels. With the advent of digital workstations and growing complexity, track counts in excess of 100 became common.
Dialogue intelligibility Since the 2010s, critics and members of the audience have reported that dialogue in films tends to be increasingly more difficult to understand than in older films, to the point where viewers need to rely on
subtitles to understand what is being said. Ben Pearson of
SlashFilm attributed this to a combination of factors, only some of which can be addressed through audio mixing: • Unintelligibility as a stylistic choice by filmmakers, particularly by
Christopher Nolan and those influenced by him • Soft, under one's breath delivery of lines by actors, a practice particularly popular among younger actors, as opposed to the theatrical clarity of delivery previously used • Low priority of sound recording on set, with priority given to the visual aspects of production • Increased technological possibilities, including in post-production, no longer compel filmmakers to obtain an optimal recording on set • The film crew's familiarity with the dialogue can lead them to overestimate its intelligibility • Theaters play films at a lower than recommended volume to avoid excessive loudness complaints from the audience • Different standards of compression and volume balance applied by the various
streaming platforms • Inadequate audio remixing for films played in a
home theater setting or on mobile devices, where the audio playback capabilities of the various setups strongly differ from each other and from cinema settings ==Live sound==