The
European Broadcasting Union (EBU), together with many equipment manufacturers, defined a common framework for audio contribution over IP in order to achieve interoperability between products. The framework defines RTP as a common protocol and media payload type formats according to
IETF definitions.
Session Initiation Protocol (SIP) is used for call setup and control. The recommendation is published as EBU Tech 3326–2007. More advanced audio codecs are capable of sending audio over unmanaged IP networks like the internet using automated
jitter buffering,
forward error correction and
error concealment to minimise latency and maximise packet streaming stability in live broadcast situations over unmanaged IP networks. In the face of
IPv4 address exhaustion,
IPv6 capability ensures codecs are capable of connecting over new Internet infrastructure. IPv6 infrastructure is being widely deployed to deliver a virtually inexhaustible supply of IP addresses. IPv6 addressing makes it much easier for broadcast codecs to connect to each other directly and perform flexible multi-point connections over IP.
Codecs In
broadcasting, an
IP audio codec is used to send broadcast-quality audio over IP from remote locations to
radio and
television studios around the globe. A
codec that uses
Internet Protocol (IP) may be used in
remote broadcasts, as
studio/transmitter links (STLs) or for studio-to-studio audio distribution. IP audio codecs use
audio compression algorithms to send high fidelity audio over both wired
broadband IP networks and wireless
3G,
3.5G,
4G and
5G cellular broadband networks. Broadcasters are migrating to low-cost wired and wireless
audio over IP instead of older and more costly fixed-line technologies such as
ISDN,
X.21 and
POTS/
PSTN. ISDN and POTS/PSTN leased lines are also being phased out in Europe and Australia, increasing the push into IP technologies for audio broadcasting. IP networks are more flexible, cheaper to upgrade and just as reliable as older network technologies. As a result, broadcasters using IP codecs are able to design and operate more adaptable audio networks with streamlined workflows and reduced operating costs. The latest IP audio codecs can send broadcast audio over stereo
unicast,
multicast and multiple unicast connections. Using multicast and multiple unicast connections, audio can be sent over IP networks from one IP audio codec to several destination audio codecs. IP codecs generally use SIP in order to connect to a variety of different codecs designed by different manufacturers. IP audio codecs are available for wired and wireless broadband IP codec solutions. IP audio codecs are used in professional studio transmitter links (STLs) and studio networking. Traditionally, these links have been implemented using
telecommunication circuits contracted from telephone companies to provide fixed bandwidth. With the advent of IP technology, broadcasters have been reducing these operational costs by replacing their existing synchronous networks with packetized ones. == Examples of use ==