The game received "mixed or average" reviews according to the
review aggregation website
Metacritic. Reviews generally praised the high graphical standard in the game,
PC Zone described the visuals as superb and praised the use of "transparent surfaces and open frameworks to alleviate the potential monotony of racing through a drainpipe."
IGN echoed this, stating that at those moments where "a solid tunnel breaks into a transparent one", "the true meticulous nature of the courses can be realized".
GameSpot praised the graphical effects, describing them as "a psychedelic display of cosmic lighting and motion-blur wizardry". Reviews were agreed on
Ballistics' successful implementation of "a total speed simulation";
PC Zone stating that "Ballistics is, in fact, the fastest racing game ever", and
Eurogamer commenting that this was a game that made "
Wipeout look like
Driving Miss Daisy". Although IGN felt that at times the "ridiculous speed actually often works to debilitate [the gameplay]". The gameplay was less well received, and reviewers commented on the lack of depth to the gameplay and that the inclusion of only seven tracks meant the game lacked variety.
PC Gamer (US Edition) noted that whilst "the game delivers an intense, thrilling experience", this only lasted "20 minutes or so". GameSpot shared similar sentiments, stating that "
Ballistics loses much of its fascination within the first few hours of playtime" and that it would only take four or five practice sessions per track to master the game. Still, some critics found the game very enjoyable and exciting.
Eurogamer closed their review stating that "when you get '
in the zone'", "the sheer
adrenaline rush is unbeatable".
PC Zone finished by stating that "
Ballistics really will leave your
adrenal gland as dry as a stiffened sponge". == References ==