The story follows the protagonist of the previous
Crescent Hawk game, Jason Youngblood, as he heads to the home base of the infamous Kell Hounds mercenary organization. The Hawks are attacked en route, crashland, and spend a good portion of the early game protecting their crashed dropship and helping the Kell Hounds repel the Kurita attack. After repelling the attack, the Crescent Hawks go on a long series of missions to rescue Jason's father from his Kurita captors, at which they are successful. Jason is reunited with his father, who has been missing since the beginning of ''The Crescent Hawk's Inception''. The game then has a major timeskip to the period of the clan invasion. The Crescent Hawks join the Kell Hounds and fight alongside them in repelling the clan invasion, often alongside their former Kurita enemies. The Crescent Hawks, Kell Hounds, and Kurita forces are successful in defending the Kurita capital, and the game ends with the Hawks earning the respect of their new Kurita allies. Notably, there is also a story crossover between the Crescent Hawks and the original
MechWarrior game. In a short one-shot mission, the Crescent Hawks attempt to save the Blazing Aces, the mercenary group from the original
MechWarrior game, from a Clan attack. They are unsuccessful at saving the main character, MechWarrior Gideon Vandenburg, who dies during the attack. However, Gideon has secretly hidden most of the Ace's 'Mechs from the clan, and the Blazing Aces survive despite their leader's death. ==Reception==