• Lee, J. J., Li, B., & Benes, B. (2024). Latent L-Systems: Transformer-Based Tree Generator.
ACM Transactions on Graphics (TOG), 43(1). • Li, B., Klein, J., Michels, D. L., Pirk, S., Benes, B., & Palubicki, W. (2023). Rhizomorph: The Coordinated Function of Shoots and Roots. ACM Transaction on Graphics, 42(4). • Zhou, X., Li, B., Benes, B., Fei, S., & Pirk, S. (2023). DeepTree: Modeling Trees with Situated Latents. IEEE Transactions on Visualization & Computer Graphics, 01, 1–14. • Niese, T., Pirk, S., Albrecht, M., Benes, B., & Deussen, O. (2022). Procedural Urban Forestry. ACM Transaction on Graphics, 41(2). • Li, B., Kałużny, J., Klein, J., Michels, D. L., Pałubicki, W., Benes, B., & Pirk, S. (2021). Learning to Reconstruct Botanical Trees from Single Images. ACM Transaction on Graphics, 40(6), 1–15. • Guo, J., Jiang, H., Benes, B., Deussen, O., Zhang, X., Lischinski, D., & Huang, H. (2020). Inverse Procedural Modeling of Branching Structures by Inferring L-Systems. ACM Transactions on Graphics (TOG) • Benes, B., Guan, K., Lang, M., Long, S. P., Lynch, J. P., Marshall-Colón, A., Bin, P., Schnable, J., Sweetlove, L.J., & Turk, M. J. (2020). Multiscale computational models can guide experimentation and targeted measurements for crop improvement. The Plant Journal • Graciano, A., Rueda-Ruiz, A. J., Pospisil, A., Bittner, J., & Benes, B. (2020). QuadStack: An Efficient Representation and Direct Rendering of Layered Datasets. IEEE Transactions on Visualization and Computer Graphics • Kang, H., Li, H., Zhang, J., Lu, X., & Benes, B. (2018). Flycam: Multitouch gesture controlled drone gimbal photography. IEEE Robotics and Automation Letters, 3(4), 3717-3724 • Hädrich, T., Benes, B., Deussen, O., and Pirk, S (2017) Interactive Modeling and Authoring of Climbing Plants in Computer Graphics Forum (Eurographics 2017 - honorable mention from the Best Papers Committee) • Gen Nishida, Ignacio Garcia-Dorado, Daniel G Aliaga, Bedrich Benes and Adrien Bousseau (2016) "Interactive sketching of urban procedural models" in ACM Transactions on Graphics (TOG) • Soren Pirk, Ondřej Šťáva, Julian Kratt, Michel Abdul Massih Said, Boris Neubert, Radomir Mech, Bedrich Benes and Oliver Deussen (2012), "Plastic trees: interactive self-adapting botanical tree models" in ACM Transactions on Graphics • Ondřej Šťáva, Juraj Vaněk, Bedřich Beneš, Nathan Carr and Radomír Měch (2012), "Stress relief: improving structural strength of 3D printable objects", in ACM Transactions on Graphics (TOG) 31(4) • Carlos A Vanegas, Daniel G. Aliaga, Bedrich Benes (2010), "Building reconstruction using manhattan-world grammars" IEEE Conference on
Computer Vision and Pattern Recognition (CVPR) • Ondřej Šťáva, Bedřich Beneš, Radomír Měch, Daniel G. Aliaga, and Peter Krištof (2010), "Inverse Procedural Modeling by Automatic Generation of L-systems" in Computer Graphics Forum • Peter Krištof, Bedřich Beneš, Jan Křivánek and Ondřej Šťáva (2009), "Hydraulic erosion using smoothed particle hydrodynamics", in Computer Graphics Forum • Christopher Hartman and Bedrich Benes (2006), "Autonomous Boids" in Computer Animation and Virtual Worlds • Bedrich Benes and Rafael Forsbach (2001), "Layered data representation for visual simulation of terrain erosion", in Spring Conference on Computer Graphics (IEEE) ==References==