''Bill Elliott's NASCAR Challenge'' is a racing game simulation of the NASCAR
Winston Cup circuit. Gameplay is always seen from an in-car perspective. Before the race starts players can choose their car. There are three different racecars to choose from. A
Pontiac Grand Prix, a
Ford Thunderbird, and a
Chevrolet Lumina. Players could choose to run single races at each track, or run for the season championship. The race distances ranged from 10 miles to a more realistic distance of 500 miles for the
superspeedway races. In the MS-DOS version, the championship consisted of a visit to each of the eight tracks. In the NES and Game Boy versions, the season championship consisted of each of the four tracks run twice, for a total of eight races. Championship points were awarded consistent to the real-life Winston Cup of the time. The DOS version included an instant
replay mode. The Amiga version included an instant
replay mode. The DOS version allowed the player modify the car set up. The player can play with damage on or off to effect the car's performance. However, a large enough collision with another racecar on the track always would result in the player going out of the race in an out-of-control crash. ==Contest==