In his thesis of May 1976, called “A versatile computer generated dynamic flight display”, he displayed a model of the flight of an aircraft on a computer screen. With this, Artwick proved that it was possible to use the
6800 microprocessor, which powered some of the first available microcomputers, to handle the graphics and calculations of the specifications needed to produce real-time flight simulation. After establishing Sublogic in 1977, Artwick took his thesis one step further by developing the first flight simulator program for the
Apple II, which was based on the
6502 microprocessor. He followed up the simulator with a Radio Shack
TRS-80 version. By the year 1981,
Flight Simulator became so popular that it was reportedly the best-selling title for Apple. Shortly after,
Microsoft decided to enter the fray to obtain a license for
Flight Simulator. Microsoft obtained a joint license and by November 1982, Microsoft's version of
Flight Simulator hit the stores as a PC entertainment program. As years passed, computer graphics continued to improve and
Flight Simulator software also changed along with it. ==Sublogic==