Bubbles was developed and published by Williams Electronics. Like Williams' other early arcade games,
Bubbles hardware is similar to that of the company's first video game, the 1981 arcade game
Defender.
Bubbles hardware consists of five
circuit boards—a main central processing unit (CPU), a
read-only memory (ROM) board, a soundboard, an interface controller board, and the power supply—that coordinate different processes required to operate the game. It uses a 1MHz
Motorola 6809E microprocessor as the main CPU, which executes the
game code and assembles the graphics to display on the screen. The soundboard consists of its own dedicated ROM and CPU to store sound data and play the game's sound effects, respectively. Though the plastic cabinets were durable, they would shrink over time, occasionally causing the device to become inoperable. Williams Electronics used this cabinet for only two other games:
Blaster and
Sinistar. After
Bubbless release in arcades, the game was neither followed by a sequel nor ported to home consoles at the time. would later include
Bubbles in several of its arcade compilations over a decade after its initial release: the 1996 ''
Williams Arcade's Greatest Hits, the 2000 Midway's Greatest Arcade Hits (Dreamcast version only), the 2003 Midway Arcade Treasures, the 2012 Midway Arcade Origins, and the 2022 Midway Legacy Edition Arcade1Up cabinet. Many of the anthologies were created by Digital Eclipse, who used emulation to run the original source code. While the developers focused on including highly recognizable games, the team was able to easily add Bubbles'' as a bonus title due to the similarity between the hardware of Williams' early arcade games. In 2000, a web-based version of
Bubbles, along with nine other classic arcade games, was published on
Shockwave.com. Four years later,
Midway Games launched a website featuring the
Shockwave versions. == Reception ==