In the original
Cadaver, Karadoc, who is a
gold-hungry
dwarf and really just hopes to find a
treasure, is on a mission to seek out and kill the
necromancer Dianos, the sole remaining inhabitant of Castle Wulf. The game consists of five levels representing different floors of Castle Wulf. Entering the castle via the sewers, Karadoc works his way up from the dungeons, through guard chambers, the royal hall, the king's private chambers and the battlements within Dianos's sanctum. Karadoc's main modus operandi is picking up, throwing, pulling, pushing and stacking objects. By piling up a number of boxes, bones or other items, it is possible to reach higher places. Karadoc can find and use a small number of weapons such as rocks and
shuriken, but puzzles are the main driving force behind the gameplay. The game is heavily scripted. The isometric objects can react to a variety of other objects; for instance, a poisoned key can be cleaned by dropping a
vial of water on it, and potions can be enhanced by the potion booster spell. The game has a wide assortment of puzzles, requiring items to be found and used in a variety of places. The solutions to these puzzles sometimes require leaps in logic and the game has plenty of secret areas, hidden spells etc. Many of the puzzles also have multiple solutions, and there is often no specific order in which the puzzles on a level must be solved. == Gameplay ==