Call of Juarez: The Cartel received "generally unfavourable" reviews across all systems, with the PC version holding an aggregate score of 51 out of 100 on
Metacritic, based on fourteen reviews, the
PlayStation 3 version holding a score of 45 out of 100, based on forty-two reviews, and the
Xbox 360 version holding a score of 47 out of 100, based on sixty-two reviews.
GameSpots Kevin VanOrd scored the PC and PlayStation 3 versions 6.5 out of 10 and the Xbox 360 version 6 out of 10. He liked the idea of the secret agendas, but he was critical of the shooting mechanics, lack of character development, poor dialogue, bad
voice acting, poorly
animated cutscenes, and the general glitches and lack of technical polish. In relation to the audio, he cited characters speaking over one another, unexplained reverb, and subtitles which didn't match the spoken dialogue. He concluded, "the potential is hard to see hiding behind all the glitches and obscenities."
Eurogamers Dan Whitehead scored the Xbox 360 version 6 out of 10. He praised the storyline, the secret agenda mechanic, and the basic shooting gameplay, but he was critical of the "sloppy production values", citing subtitles that didn't match the dialogue and characters speaking over one another. He concluded, "it's a workmanlike experience, but not without its charm."
Game Informers
Dan Ryckert scored the PlayStation 3 version 4.5 out of 10, calling it "generic and glitchy." He praised the idea of the secret agendas, but was critical of the glitches, citing abrupt loads, inconsistent frame rates, enemies appearing out of thin air, floating characters,
NPCs stuck in animation loops, and poor grammar and spelling in the subtitles. He concluded, "the game is generic at best, broken at worst."
IGNs Anthony Gallegos scored all three versions 4.5 out of 10, calling it "rushed, unpolished, and repetitive." He was highly critical of the graphical glitches, noting poor
texture mapping and animations, a lot of
pop-in, empty environments, constant
clipping, and NPCs disappearing and then reappearing in a different location. He also called multiplayer "mundane", and concluded, "it's not the worst shooter I've played, but it's got all the problems of a budget title and few redeeming qualities."
Official Xbox Magazines Andrew Hayward scored the Xbox 360 version 4.5 out of 10, calling the characters "absolutely insufferable." He found co-op to be "intriguing", but was very critical of AI in single-player games. He was especially unimpressed with the glitches, noting poor animations, clipping, animation loops, floating characters, subtitles riddled with typos, and vehicles spinning in the air. He concluded, "much of this game demonstrates a lack of care and an inattention to detail." Writing for the magazine's UK edition, Ben Talbot scored it 4 out of 10, finding the storyline "bumbling" and the game "ugly in every conceivable way." Writing for Australia's
PlayStation Official Magazine, Adam Mathew scored the PlayStation 3 version 4 out of 10, calling it "a total bust". Of the graphics, he noted, "a criminal amount of environment reuse", and felt that the game was rushed, calling it "buggy, ugly, and uninspired."
PC Gamers Tom Senior scored the PC version 35%, calling it "a steaming turd", "bland, repetitive, and dull," and "brainless, generic and devoid of personality", citing "pathetic guns, horrible characters, and stupid enemies." Calling it "one ugly game", he concluded, "
Call of Juarez: The Cartel could be the worst game of 2011."
PALGNs Cian Hassett scored the Xbox 360 version 3 out of 10, calling it "rubbish in almost every conceivable way", citing "flimsy gameplay, idiotic AI, and some of the worst driving sequences you'll ever be forced into screaming through."
Destructoids
James Stephanie Sterling scored the PlayStation 3 version 2.5 out of 10, calling it "a by-the-numbers first-person-shooter with only half-hearted attempts to stand out from the pack." They were heavily critical of the glitches, writing, "
Call of Juarez looks and sounds like a school project". They felt that the game was so poorly made, it should have been a budget title, calling its full-price status "disingenuous and shameful". They concluded, "
Call of Juarez: The Cartel is a sloppy serving from people who should know better, and ought to be ashamed of themselves." ==Controversies==