MarketChain World
Company Profile

Chain World

Chain World is a video game designed by Jason Rohrer, and built on the game Minecraft. Chain World won the 2011 Game Design Challenge. The challenge was named GDC: The Game Design Challenge: Bigger Than Jesus with the goal to create a game that could become a religion.

Gameplay
Chain World is a Minecraft save game from it's Beta 1.8 version. Each player is allowed to play once before their character is wiped using a script and the player is forced to hand the USB to someone else, referred to as "continuing the chain". The player is also required to follow 9 rules, called Commandments by Rohrer, listed below: • Run Chain World using one of the launcher files included on the USB stick. • Use the already made singleplayer save named Chain World. • Play until you die one time. • Making wooden signs with text is forbidden. • Player suicide is permitted. • Immediately after dying, quit to the menu. • Allow the world to save upon leaving. • Exit the game and wait for the save to be copied to the USB stick. • Give the USB stick to whomever expresses interest. • Never discuss what you saw on the save. • Never play Chain World again. == References ==
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