In terms of its gameplay and graphics,
Champions of Krynn has similarities to the
Forgotten Realms series of goldbox games. Thus the graphics are about on par with
Secret of the Silver Blades, and everything is drawn in 16 colors. The arrow keys are conveniently usable to select menu options as opposed to using hotkeys, which was the only way in two of the earlier
Forgotten Realms titles, though the hotkey option is still available for many menus. An innovation with this release was the LEVEL difficulty selector.
Champions of Krynn offers additional races players may choose, including
Kender, Qualinesti Elves, Silvanesti Elves, Hill Dwarves, and Mountain Dwarves. In this setting the Mages may benefit from the phases of the moons. Thus, good-aligned mages benefit from the phase of Solinari, for example. Clerics can choose one from a handful of deities in this game, and may receive varying bonuses depending on the choice. Instead of the Paladin, the
Knight of Solamnia is an available
class. This class begins the game equipped with plate mail, a shield and a long sword, but they must give up some of their gold each time they enter a city because of their vow of poverty.
Draconians are very common enemies in the game, and all five types are seen. The game faithfully implements their death-throes, as they appear in the
Dragonlance novels and RPG supplements. In the PC version of the game, any weapons encased in a dead Baaz will be available after combat in the character's inventory screen. The player must then re-equip the recovered weapons. ==Reception==