While a
chess puzzle is any puzzle involving aspects of chess, a
chess problem (or
chess composition) is a crafted position with a specified task to be fulfilled, such as White mates in
n moves. Chess problems are divided into orthodox and heterodox types, both covering a variety of genres.
Orthodox problems employ the standard rules of chess and involve positions that can legally arise from actual gameplay. The most common form of orthodox problem is the
directmate, which stipulates checkmate in
n moves, usually two or three. The positions are often dissimilar to positions from actual play, sometimes to the extent of being outlandish in comparison. The move is usually counter-intuitive. Despite their unusual stipulations,
helpmates and
selfmates are usually considered orthodox problems, as they use standard chess rules. Likewise,
retrograde analysis problems are usually considered orthodox.
Heterodox problems, also called
fairy chess problems, involve altered rules, such as different boards and pieces not used in standard chess. ==Tactical puzzles==