Myspace DeWolfe conceived
Myspace while taking a course titled "The Impact of Tech on Media and Entertainment" during the final year of his MBA program. In the final project for his class, DeWolfe created "Sitegeist", which had elements of
Citysearch and
Match.com mixed with
instant messaging. DeWolfe got an "A" on his project and used it as inspiration in creating Myspace. He co-founded Myspace in 2003. DeWolfe was involved with the sale of Myspace to
News Corporation in 2005 for , and remained as its
chief executive officer (CEO) until March 2009, at which point Myspace was larger than its competitor,
Facebook. During DeWolfe's tenure, Myspace grew to attract over 135 million worldwide visitors a month. On April 22, 2009, News Corporation announced that DeWolfe would step down as CEO to become a strategic adviser and serve on the board of Myspace China. Former Facebook executive
Owen Van Natta replaced him.
Jam City DeWolfe is a co-founder and the CEO of
Jam City, a
Los Angeles-based
video game developer. The inspiration for Jam City came during DeWolfe’s days at Myspace. In a 2006 trip DeWolfe made to Japan, he met with
SoftBank Group founder
Masayoshi Son, where the two discussed gaming and the potential of mobile gaming. The social nature of games and the fast growth of mobile gaming in countries like Japan inspired him to start Jam City. DeWolfe founded Jam City in 2010 with former
20th Century Fox executive Josh Yguado and former Myspace executives
Colin Digiaro and
Aber Whitcomb when they received backing from
Austin Ventures to buy the gaming startup MindJolt. Under DeWolfe's leadership, Jam City has grown to more than 825 employees and nine studios, as of May 2021. Its games, which include
Harry Potter: Hogwarts Mystery,
Cookie Jam,
Panda Pop,
Disney Emoji Blitz, and
Family Guy: The Quest for Stuff, have been downloaded 1.3 billion times and Jam City reached a deal to become a
public company through a merger with DPCM Capital Inc., with a $1.2 billion valuation. == Accolades ==