To facilitate
Viewtiful Joe 2s development, Capcom turned "Team Viewtiful" into Clover Studio, a semi-autonomous production company with a focus on developing new
intellectual properties (IPs). The separation was also in part due to
Resident Evil 4s PlayStation 2 release, which caused significant tensions between Capcom and Mikami, who had touted the game's console exclusivity. Clover Studio was able to produce two more games in the
Viewtiful Joe series, which serve as side-stories, and commissioned an
anime adaptation which was handled by
Group TAC. Clover's next big project was
Ōkami, a "brand-focused project" fitting with Capcom's goal for Clover to develop new IPs. Although it was a critical success, it failed to live up to Capcom's sales expectations; Clover's next project
God Hand did even worse. Compounding this problem, Clover's developers still felt stifled under the weight of Capcom's corporate management, who were reluctant or actively opposed to risky new ideas. Capcom shut down Clover Studio in late 2006, after Atsushi Inaba,
Hideki Kamiya and
Shinji Mikami left the company. These resignations were part of a series of high-profile departures from Capcom, including
Yoshiki Okamoto in 2003 and
Keiji Inafune in 2010. Inafune complained of similar problems, as Inaba, Kamiya and Mikami, namely that Capcom management had a rule dictating that at least 70-80 percent of all new projects must be sequels of existing properties, with the actual number very close to 100 percent at any time. ==Legacy==