The
game engine, called the "Renegade engine" or "Westwood 3D", was developed in-house by Westwood. It is designed to support real world
physics and allow seamless movement from indoor to outdoor environments. The "Westwood 3D" engine was re-used as the base of the
SAGE video game engine used in
Command & Conquer: Generals,
The Lord of the Rings: The Battle for Middle-earth,
The Lord of the Rings: The Battle for Middle-earth II, and
Command & Conquer 3: Tiberium Wars. When the game missed its shipping date, Westwood made a comedic video titled Havoc Takes on Westwood, in which Havoc, the game's main character and hero, goes to Westwood Studios to make sure the game does not miss its shipping date again. Even after the video was made, the shipping date was missed once again. In early released promotional screenshots, Nod troopers looked more like their
Command & Conquer equivalent, donning professional urban camouflage
uniforms rather than red
jumpsuits easily distinguishable on the battlefield.
Renegade was re-released in at least two EA Classics boxes (one including
Comanche 4 as a bonus, and the other including
Freedom Force) sometime after its initial release and was included in two
Command & Conquer compilations:
The Command & Conquer Collection, and
Command & Conquer Collected. In February 2006,
Renegade was shipped in the compilation,
Command & Conquer: The First Decade along with 11 other
Command & Conquer titles on a two DVD set. The bonus DVD contains slightly less than an hour's worth of content involving all the games included. The game DVD of
Command & Conquer: The First Decade, Renegade included its latest patch (1.037) by default, has a sanctioned No-CD application on it, plus the CD components such as the movie files are now installed into its folder.
Renegade, along with a few other titles had problems with its registry entry in the compilation's initial release, which has been since fixed in the 1.02 patch. While Westwood originally intended to make a sequel to
Renegade set in the late
Red Alert universe (known only as
Renegade 2), the project was canceled before any official announcements were made. Concept art depicting
Red Alert styled structures and vehicles can be found online, as well as a test level depicting a Soviet refinery. Active fan projects received permission from EA to release in a stand-alone fashion. This event marks a notable shift in public relations strategy for Electronic Arts, which has often been portrayed in a negative light in terms of community support and has never made such a gesture regarding its intellectual property before.
Renegade is the only game aside from
Sole Survivor,
Tiberian Twilight,
Tiberium Alliances, and
Rivals in the series for which official
expansion packs were never released. However, a
software development kit (SDK) was released by Westwood Studios so that users could add their own content to the game. The studio also released a number of high-resolution models to the mod-making community, including some from the
Red Alert games, particularly the second. Many fan sites have been established to celebrate the game and allow players to download new maps and custom expansion packs. In July 2006,
EA Games released a
software development kit (SDK) that catered for 3DS Max software for
Command & Conquer: Generals and
The Lord of the Rings: The Battle for Middle-Earth games. Although
Renegade used the same basic game engine as these other two games series, it was not made compatible to this new SDK. Members from the
Red Alert: A Path Beyond community modified and re-released it to be compatible with
Renegade after informing EA. An updated version was officially released following this. A
PlayStation 2 version was in development, but was cancelled. ==Reception==