Company of Heroes received a "Silver" sales award from the
Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 100,000 copies in the United Kingdom.
Reviews Upon its release the game received wide critical acclaim. On the review aggregator
GameRankings, the game had an average score of 94% based on 57 reviewsmaking it the fourteenth highest rated PC game of 2006.
Edge ranked the game #30 on its list of "The 100 Best Games To Play Today", stating: "From its lofty perch above an RTS battlefield, Relic gets to the heart of WWII, turning the genre's plusses and minuses into salvation and sacrifice. If only the same could be said of countless first person shooters".
Awards •
PC Gamer: Game of the Year 2006 •
GameSpy: PC Game of 2006, Best Sound, Best PC Strategy Game, Best PC Multiplayer •
Satellite Awards: Outstanding Puzzle/Strategy Game •
GameSpot: Best PC Game 2006, Best Strategy Game •
IGN: PC Game of 2006, Best PC Strategy Game, Best Use of Sound on PC, Best Online PC game •
Game Critics Awards: Best Strategy Game •
GameSpot: 2005 Best PC Game of Show; Best Strategy Game of Show; Best Overall Game of Show •
IGN: Runner-up, Best
Strategy Game (
PC), Runner-up, Technological Excellence (
PC) •
GameSpy: Best of
E3 •
Mod DB Hall of Fame: Two modifications,
Europe in Ruins (2007) and
Company of Heroes: Eastern Front (2010), have each earned a spot in the
Mod DB Hall of Fame. The editors of
Computer Games Magazine named
Company of Heroes the overall best computer game of 2006, and presented it with their special awards for "Best Strategy Game", "Best Sound Effects", "Best Multiplayer" and "Best Voice Acting". They summarized it as "an ideal real-time strategy game", and as "a perfect storm of visuals, sound, and gameplay". During the
10th Annual Interactive Achievement Awards, the
Academy of Interactive Arts & Sciences awarded
Company of Heroes with "
Strategy Game of the Year", along with receiving nominations for "Computer Game of the Year", and outstanding achievement in "
Game Design", "
Gameplay Engineering", "
Sound Design", and "
Visual Engineering". == Notes ==