Electronic Gaming Monthlys four reviewers differed in their opinions, but concurred on the points that the enemies looked too cartoonish and that the game as a whole "contributes nothing really new to the
Doom genre." Tommy Glide of
GamePro likewise deemed the game a dull
Doom clone and described the enemies as "cartoony spiders, puppy-dog lizards, and giant rubber monkey dolls." He also criticized a number of annoyances such as the poison which reverses the directionals, the inability to hear enemies approaching, and the lack of depth in the graphics. A reviewer for
Next Generation had a more nuanced reaction to the game, saying that it offers a surprisingly good concept, but also that it fails to effectively deliver on that concept. Like Tommy Glide, he criticized that the lack of depth in the graphics makes the game both visually unimpressive and confusing to play. ==References==