CreativeForge Games was founded in
Warsaw on 21 November 2011 by Jakub Rozenek and Łukasz Żarnowiecki under an investment agreement with the publisher PlayWay. The studio's debut game was
Ancient Space, a
real-time strategy game published by
Paradox Interactive in September 2014. PlayWay bought out Rozenek's shares in CreativeForge in December 2014. The game was released by
Gambitious Digital Entertainment in November 2015. CreativeForge continued working with Gambitious (later renamed Good Shepherd Entertainment) on its
Phantom Doctrine, a turn-based tactics game set in an
alternate history 1983
Cold War setting that was released in August 2018. Within three months, the game had sold 100,000 copies. However, the game was met with a poor critical reception and had a low sales performance, as a result of which Żarnowiecki resigned as
chief executive officer (CEO) of the company and was interim-replaced by former lead designer Kacper Szymczak in October 2018. Szymczak subsequently resigned himself and left the company in January 2019 because he felt as though the role of CEO was more of a puppet for the company's shareholders. In February 2019, it was announced that CreativeForge was involved in the development of two games:
Hard West 2, which was being developed by an external team (with CreativeForge issuing the licence and publishing the game in exchange for 50% of its sales revenue), and
Aircraft Carrier Survival, which was being developed internally (having finished pre-production). In March 2022, publisher
Good Shepherd Entertainment announced the upcoming release of
Hard West 2 with the involvement of Polish indie game development studio Ice Code Games. == Games ==