Cube World was initially developed by Conceptioneering Ltd, a company consisting of
Crowborough-based inventor and electrical design engineer Tony Ellis and his wife Judie. Ellis was inspired to create the toy based on the design of a block of flats, stating "I started wondering what the people who lived there were up to...we ended up with these cubes with stickmen where you can see what's going on inside these windows." Cube World was initially distributed in 2005 at a retail price of $30 USD for a pair. On October 3, 2006,
Mattel acquired
Radica Games and incorporated its properties, including Cube World, expanding the brand into a global market. Cube World was a commercial success, selling several million units according to Ellis, and received positive reviews from consumer publications. Michael Fereday of
Gadget Speak praised the game as possessing an "interesting fascination beyond their simple graphics," stating "it is amazing what these characters get up (to) either individually or in various combinations." In 2007, Cube World was nominated as the "Electronic Toy of the Year" by Toy Industry Association at the
North American International Toy Fair. ==References==