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Cue recruitment

Cue recruitment is a form of associative learning in human perception. A cue in perception is a signal that can be measured by an observer's perceptual system, that is informative about the state of some property of the world. A trusted cue is one that the system utilizes to construct appearance, i.e. to build a percept that depends on the world state. In a cue recruitment experiment, an arbitrarily chosen signal is put into correlation with trusted cues, which makes the signal into an artificial cue. If the artificial cue acquires the ability to affect appearance in a manner similar to the trusted cues, it is said to have been recruited.

Example
Cue recruitment was demonstrated by Haijiang et al. (2006) using a computer-generated rotating Necker cube stimulus. This stimulus is perceptually bistable and may appear to rotate either left or right. To test for cue recruitment, binocular disparity cues (3D cues) were added to the Necker cube, to specify which part of the cube was in front and which was in back. The apparent direction of rotation was thereby brought under experimenter control. The new cue was that the cube moved upward or downward on every trial (contingent on its direction of rotation). Test trials contained the new cue but not the trusted cue. On these trials, trainees tended to see the cube rotating in the same direction it had during training (depending on whether its motion was upward or downward). == External links and references ==
External links and references
• Adams, Banks, and van Ee (2001). Adaptation to three-dimensional distortions in human vision. Nature Neuroscience, 4: 1063–1064. • Backus (2011). Recruitment of new visual cues for perceptual appearance. Chapter 6 (pp. 101–119) in: Sensory Cue Integration. Edited by Trommershäuser, Körding, and Landy. Oxford University Press. • Ernst, Banks, and Bulthoff (2000). Touch can change visual slant perception. Nature Neuroscience, 3: 69–73. • Haijiang, Saunders, Stone and Backus (2006). Demonstration of cue recruitment: Change in visual appearance by means of Pavlovian conditioning. Proc. Natl. Acad. Sci. USA, 103: 483–488. • Sinha and Poggio (1996). Role of learning in three-dimensional form perception. Nature, 384: 460–463.
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