Before founding Cyanide, Patrick Pligersdorffer began working in the
video game industry with
Ubi Soft, where he assisted the opening of an internal development studio in Japan. After leaving Ubi Soft, Pligersdorffer established Cyanide in
Nanterre in 2000. At the time, the new studio, known as Amusement Cyanide, was tasked with creating a new proprietary
3D animation engine for a game that was in development at Cyanide's headquarters. On 14 May 2018, French publisher Bigben Interactive (now
Nacon) announced that it had wholly acquired Cyanide for a total sum of . By this time, Cyanide employed 110 people in its two studios.
Focus Home Interactive, Cyanide's primary publisher, previously also attempted to take over the studio, but the move was rejected by the publisher's supervisory board, which eventually led to the resignation of Focus Home Interactive's
chief executive officer, Cédric Lagarrigue. == Developed titles ==