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Dangun Feveron

Dangun Feveron , also known as Fever SOS, is a 1998 vertical-scrolling shooter arcade game developed by Cave and published by Nihon System in Japan. Players control a fighter craft and must destroy waves of enemies throughout a series of scrolling stages that increase in difficulty. The game's scoring system is designed to encourage players to destroy as many enemies possible, as points are subtracted based on how many enemies leave the screen. It is known for its elaborate disco-inspired presentation, soundtrack, and sassy voiceovers.

Gameplay
Dangun Feveron is a vertical-scrolling shooter video game. Its plot involves an organization named the Great Gracce attempting to seize control of Earth as part of its plan to conquer the entire universe. The residents of a nearby planet named Fever are alerted of this, and deploy a group of starfighters to destroy the Great Gracce and its leader before they take Earth and its population captive. Players select one of three starfighters, which possess different shot types, speed, and power. These starfighters are tasked with completing each level by destroying formations of enemies and avoiding collision with them and their projectiles. The game features a disco-inspired presentation, which serves importance to the gameplay through "cyborg soldiers", miniature people that can be collected to increase the score multiplayer. The game contains a hidden time attack mode where players try to score as many points possible within three minutes. ==Development and release==
Development and release
Dangun Feveron was developed by Cave, a company known for creating "bullet hell" shoot 'em ups such as the DonPachi series. Feveron was originally a more generic take on the shooter genre, but the team wanted it to have its own unique presentation and mechanics after the game returned generally unfavorable results at location tests. Several meetings were held to discuss ideas, where one Cave employee suggested the disco theme. The soundtrack was then hurriedly changed to feature disco-inspired music tracks, though the boss battle theme retained the heavy metal sound. Feverons music is reminiscent of music from artists such as the Bee Gees. Dangun Feveron was released in Japan in September 1998, published by Nihon System Inc. Unlike several of Cave's other releases, the game remained exclusive to arcades and hadn't seen a contemporary port for a home console. In 2016, M2, a company regarded for its high-quality video game re-releases, published a port of Feveron for the PlayStation 4 under its M2 ShotTriggers series. This version was released internationally in 2018 with full English translations, alongside an Xbox One conversion. Both versions feature multiple enhancements, such as achievements and border graphics. A physical edition of the PlayStation 4 version was planned to be published by Limited Run Games. ==Reception==
Reception
Game Machine lists Dangun Feveron among Japan's most popular arcade games in November 1998. A reviewer for Game Criticism believed that outside its colorful visuals and disco-inspired presentation, Dangun Feveron was a generic vertical shooter that felt "half-finished" in comparison to similar titles, which they believed was most noticeable in its unremarkable enemy designs and level layouts. The reviewer was also critical of the game's lack of challenge, which they believed contradicted the Fever part of the title. Hardcore Gaming 101s Kurt Kalata agreed, and found it to be among Cave's more experimental and unusual creations. He was particularly fond of its scoring system for not adhering to the usual standards of scrolling shooters. Famitsu reviewers generally enjoyed the PlayStation 4 version of Dangun Feveron for its vibrant graphics and fast-paced gameplay. One reviewer praised the addition of extra features as it made the game seem more worthy of its price point. Another questioned its difficulty level and claimed that, even at the lowest difficulty session, it was a difficult game and likely only suitable for advanced players. ==Notes==
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