Taylor worked for id Software between 1993 and 1996, and was during the time involved with the development of
Doom and
Quake. He created
ports of both games to
IRIX,
AIX,
Solaris and
Linux, and helped program the
Jaguar ports of
Doom and
Wolfenstein 3D. He also considers himself to have been the "spackle coder" on
Doom, for adding things such as the status bar,
sound library integration, the automap, level transitions, cheat codes, and the network chat system. On
Quake, he wrote the original sound engine, the
TCP/IP network library for
MS-DOS, and added
VESA 2.0 support. One of the musical themes in
Doom II, "The Dave D. Taylor Blues", was named after him by
Robert Prince. The 2003 book
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture mentions his habit of passing out from
motion sickness after prolonged playing of
Doom, and how the other employees would, after such incidents, sketch a body outline of his unconscious form with masking tape. After the success of the game, they bought him a couch to pass out on. His attempts to "talk up"
Quake on-line, his purchase of an
Acura NSX with
Doom money, his friendship with
American McGee, and his eventual departure from the company are also mentioned. ==After id==