After relocating to San Francisco, Colleen joined an architectural firm, where he specialized in designing commercial buildings. Under his tenure, Planet 9 specialized in constructing 3D models of buildings, streets, and various structures, using textures from digitized photographs. In 1996, Planet 9 built a baseball park simulation based on the
San Francisco Giants' plans. The company later created a prototype 3D conference room for SPS Payment and a VRML environment for Schlumberger. In the 1990s, Planet 9 was recognized as a leading company in the virtual reality sector. In 1995, Colleen built VRML-based Virtual SOMA, a 3-D model of the SOuth of MArket Street in San Francisco, and showcased it at the
Microsoft booth at the
SigGraph conference. In 1997, he and his team developed Virtual Tokyo, a 3D representation of the Shinjuku district in Tokyo. In 1999, Colleen gave a lecture at the
Oklahoma City University, titled "Technology Builds Community". In 2016, Colleen co-founded SapientX with
Bruce Wilcox and Maclen Marvit. Prior to this, the founders had developed AI-driven, 3D, conversational characters in 2003, which were later incorporated into a Multiverse platform, RayGun, in 2008. ==References==