MarketDaytona USA: Championship Circuit Edition
Company Profile

Daytona USA: Championship Circuit Edition

Daytona USA: Championship Circuit Edition, titled Daytona USA: Circuit Edition in Japan, is a 1996 racing game developed by Sega AM3 and published by Sega for the Sega Saturn. It is a reworked and extended version of the 1994 arcade game Daytona USA, and runs on a modified version of the game engine used for the Saturn version of Sega Rally Championship.

Gameplay
Championship Circuit Edition is the first version of Daytona USA to name the three tracks present in the original game, rather than using Beginner, Advanced, and Expert. Instead, there are a number of individual cars selectable, each named after their respective racing team. ==Development and release==
Development and release
After finishing the Saturn version of Sega Rally Championship, Sega AM3 were planning to do a Saturn conversion of Indy 500, but due to fan demand they undertook Daytona USA: Championship Circuit Edition instead. Work on the game began in March 1996. ==Reception==
Reception
Reviewing the Saturn version in GameSpot, Tom Ham called Championship Circuit Edition "a very impressive sequel that greatly improves upon the original." He particularly praised the two-player mode, high frame rate, near absence of pop up, and dramatic crash sequences. ==Notes==
tickerdossier.comtickerdossier.substack.com