The core gameplay of TheoTown is to plan, build and manage a city. The game is split into four modes; easy mode, middle mode, hard mode, and sandbox mode. Players in the first three modes are bound by financial constraints and must avoid going into
debt. The latter of which allows to players to have unlimited money and resources. Infrastructure can be built along with other services to satisfy residents’ demands. Taxes can be adjusted to adapt to the city budget. Similarly, residences, commercial buildings and industrial buildings also have levels. This level is represented by the number of Theons (₮), the in-game currency. For example, poor inhabitants and businesses are represented by one Theon (₮), while richer ones are represented by three Theons (₮₮₮). Inhabitants and businesses become richer when provided better services; they also pay more taxes. Regions are a collection of individual map tiles that are separate from each other (i.e. you cannot see or build on adjacent tiles). Their appearance is also determined by a “seed”. Players have the option to connect roads, electrical connections and water pipes between the map tiles to share resources. Online regions are where two or more players collaborate on one tile specifically to form a region. To effectively manage the city, players must provide public services such as
law enforcement,
healthcare,
fire services, and recreation among others. Failure to do so may result in calamities such as riots, pandemics and fires. Natural disasters such as earthquakes and tornadoes can also occur. == Development ==