In
Deceit 2, players are assigned one of several roles at the start of each match:
Innocents: Tasked with completing map-based objectives (such as locating keys to escape) while remaining alert to suspicious behavior. There are 6 Innocent roles distributed amongst the players. 2 of these players will be "Human" 4 of these players will receive one of the remaining roles: •
Human (Humanity: Regains Sanity during the "day" phase) •
The Guardian (Protection: Can protect players from banishment inside the inbetween) •
The Warden (Deathmark: Can mark a player for death which instantly banishes them) •
The Inquisitor (Inquistite: Can track players footsteps, as well as check any activated Weak Points) •
The Seer (Identify: Can view players inside the inbetween) •
The Observer (Observe: Can view available tasks and view who completed a task) •
The Purifier (Purify: Can deactivate a weak point) •
The Medium (Seance: Can view up to 3 banished players roles)
Terrors: Players in this role transform into monstrous beings, known as "Terrors", and attempt to eliminate the Innocents while disguising themselves among the group. 2 players will be randomly chosen to be a Terror. Players can select from the following Terrors: •
The Experiment ( "Terror") •
The Wyrtorn (a.k.a. "Wolf") •
The Vespal (a.k.a. "Vampire") •
The Morgus (a.k.a. "Monkey") •
The Imposter (a.k.a "Alien") •
Cursed: These players add an element of chaos by disrupting both the Innocents and the Infected, sowing confusion among teammates. Only 1 person is randomly selected to be a cursed player. Cursed players can choose from the following roles: •
The Mimic (Can select a banished player's role*) •
The Chemist (Can poison all other players, resulting in a win if all players are poisoned) •
The Soulbound (Can select another player to be on converted to cursed) •
The Phantom (Once banished by vote out, respawns with an infinite ammo gun that can instantly banish anybody) •
The Voidstalker (Has to secretly plant timed bombs on the other subjects) • *
Choice must be made within 2 1/2 minutes of game time before it is chosen randomly between all available options Gameplay performs akin to other social deception games. The Innocent must complete 45 tasks between themselves in order to receive a key, where one player must use the key to unlock the escape. The Terrors look like humans however, should be trying to activate weak points in order to speed up progress into the inbetween. Once the inbetween phase begins, The Innocent and The Cursed all must run, hide, and evade the Terrors who are hunting them. The game ends when one team is left alive, or once players escape. Real-time communication—often via in-game voice chat—is essential as players deduce who may be betraying their team. The game supports cross-platform multiplayer, allowing a diverse global player base to engage in its high-stakes social deception. Players have described this game as being a hybrid of both
Among Us and
Dead by Daylight. == Plot ==