In a 1976 poll carried out by SPI to determine the most popular board wargames in North America,
Desert War placed 65th out of 202 games. In Issue 21 of the UK wargaming magazine
Phoenix, Geoff Barnard grouped
Desert War with its predecessors
PanzerBlitz, ''
Panzer '44, and KampfPanzer'', saying that they all "tend to keep their eye firmly set on the tanks, the infantry plod along [...] and play a very subordinate role. [...] they are based on certain ideals of the cut and thrust of armoured combat, the type of action that would take place at the very focal point of an armoured attack. They are a tank commander's Dream World!" In
The Guide to Simulations/Games for Education and Training, Martin Campion commented on using
Desert War as an educational tool, saying that when he had used it in classes, it had been popular. However, Campion noted that "it is nearly impossible for any British force to beat a German force, while the Italians are just as easily defeated by the British [...] Infantry is worthless and helpless against tanks, and antitank guns are easily spotted and destroyed. I do not believe these are correct lessons." Campion suggested the game "ought to be used [in the classroom] cautiously." ==Other reviews and commentary==