Origins computer Prior to the widespread use of
microprocessors, a computer that could fit on a desk was considered remarkably small; the type of computers most commonly used were
minicomputers, which, despite the name, were rather large and were "mini" only compared to the so-called "
big iron". Early computers, and later the general purpose high throughput "
mainframes", took up the space of a whole room.
Minicomputers, on the contrary, generally fit into one or a few refrigerator-sized racks, or, for the few smaller ones,
were built into a fairly large desk, not put
on top of it. It was not until the 1970s when fully programmable computers appeared that could fit entirely on top of a desk. 1970 saw the introduction of the
Datapoint 2200, a "smart"
computer terminal complete with keyboard and monitor, was designed to connect with a
mainframe computer but that did not stop owners from using its built-in computational abilities as a stand-alone desktop computer. The
HP 9800 series, which started out as programmable calculators in 1971 but was programmable in
BASIC by 1972, used a smaller version of a
minicomputer design based on ROM memory and had small one-line LED alphanumeric displays and displayed graphics with a plotter. The
Wang 2200 of 1973 had a full-size
cathode-ray tube (CRT) and cassette tape storage. The
IBM 5100 in 1975 had a small CRT display and could be programmed in BASIC and
APL. These were generally expensive specialized computers sold for business or scientific uses.
Growth and development Apple II,
TRS-80 and
Commodore PET were first-generation personal
home computers launched in 1977, which were aimed at the consumer market – rather than businessmen or computer hobbyists.
Byte magazine referred to these three as the "1977 Trinity" of personal computing. Throughout the 1980s and 1990s, desktop computers became the predominant type, the most popular being the
IBM PC and its
clones, followed by the
Apple Macintosh, with the third-placed
Commodore Amiga having some success in the mid-1980s but declining by the early 1990s. Personal Computer Early
personal computers, like the original
IBM Personal Computer, were enclosed in a "
desktop case", horizontally oriented to have the display screen placed on top, thus saving space on the user's actual desk, although these cases had to be sturdy enough to support the weight of
CRT displays that were widespread at the time. Over the course of the 1990s, desktop cases gradually became less common than the more-accessible
tower cases that may be located on the floor under or beside a desk rather than on a desk. Not only do these tower cases have more room for expansion, they have also freed up desk space for monitors which were becoming larger every year. Desktop cases, particularly the compact form factors, remain popular for corporate computing environments and kiosks. Some computer cases can be interchangeably positioned either horizontally (desktop) or upright (mini-tower). Influential games such as
Doom and
Quake during the 1990s had pushed
gamers and
enthusiasts to frequently upgrade to the latest CPUs and
graphics cards (
3dfx,
ATI, and
Nvidia) for their desktops (usually a tower case) in order to run these applications, though this has slowed since the late 2000s as the growing popularity of Intel integrated graphics forced game developers to scale back.
Creative Technology's
Sound Blaster series were a
de facto standard for sound cards in desktop PCs during the 1990s until the early 2000s, when they were reduced to a niche product, as OEM desktop PCs came with sound boards integrated directly onto the motherboard.
Decline While desktops have long been the most common configuration for PCs, by the mid-2000s the growth shifted from desktops to laptops. Laptops had long been produced by
contract manufacturers based in Asia, such as
Foxconn, and this shift led to the closure of the many desktop assembly plants in the United States by 2010. Another trend around this time was the increasing proportion of inexpensive base-configuration desktops being sold, hurting PC manufacturers such as
Dell whose build-to-order customization of desktops relied on upselling added features to buyers. Battery-powered portable computers had just a 2% worldwide market share in 1986. However, laptops have become increasingly popular, both for business and personal use. Around 109 million notebook PCs shipped worldwide in 2007, a growth of 33% compared to 2006. In 2008, it was estimated that 145.9 million notebooks were sold and that the number would grow in 2009 to 177.7 million. The third quarter of 2008 was the first time when worldwide
notebook PC shipments exceeded desktops, with 38.6 million units versus 38.5 million units. The sales breakdown of the
Apple Macintosh has seen sales of desktop Macs staying mostly constant while being surpassed by that of Mac notebooks whose sales rate has grown considerably; seven out of ten Macs sold were laptops in 2009, a ratio projected to rise to three out of four by 2010. The change in sales of form factors is due to the desktop iMac moving from affordable
G3 to upscale
G4 model and subsequent releases are considered premium all-in-ones. By contrast, the MSRP of the MacBook laptop lines have dropped through successive generations such that the MacBook Air and MacBook Pro constitute the lowest price of entry to a Mac, with the exception of the even more inexpensive Mac Mini (albeit without a monitor and keyboard), and the MacBooks are the top-selling form factors of the Macintosh platform today. The decades of development mean that most people already own desktop computers that meet their needs and have no need of buying a new one merely to keep pace with advancing technology. Notably, the successive release of new versions of
Windows (Windows 95, 98, XP, Vista, 7, 8, 10 and so on) had been drivers for the replacement of PCs in the 1990s, but this slowed in the 2000s. IDC analyst Jay Chou suggested that
Windows 8 actually hurt sales of PCs in 2012, as businesses decided to stick with
Windows 7 rather than upgrade. The
post-PC trend saw a decline in the sales of desktop and laptop PCs. The decline was attributed to increased power and applications of alternative computing devices, namely smartphones and tablet computers. Although most people exclusively use their smartphones and tablets for more basic tasks such as
social media and
casual gaming, these devices have in many instances replaced a second or third PC in the household that would have performed these tasks, though most families still retain a powerful PC for serious work. Among PC form factors, desktops remain a staple in the enterprise market but lost popularity among home buyers. PC makers and electronics retailers responded by investing their engineering and marketing resources towards laptops (initially
netbooks in the late 2000s, and then the higher-performance
Ultrabooks from 2011 onwards), which manufacturers believed had more potential to revive the PC market
Windows is still most popular on desktops (and laptops), while smartphones (and tablets) use Android or
iOS.
Resurgence gaming desktop computer from the 2020s Towards the middle of the 2010s, media sources began to question the existence of the post-PC trend, at least as conventionally defined, stating that the so-called post-PC devices are just other portable forms of PCs joining traditional desktop PCs which still have their own operation areas and evolve. Although for casual use traditional desktops and laptops have seen a decline in sales, in 2018, global PC sales experienced a resurgence, driven by the business market. Desktops remain a solid fixture in the commercial and educational sectors. In 2019 the global PC market recorded its first full year of growth in eight years. Inclusive of desktops, notebooks and workstations, 268.1 million units were shipped, up 2.7% on 2018. According to the
International Data Corporation (IDC), PC sales shot up 14.8% between 2020 and 2021 and desktop market grew faster than the laptop market in the second quarter of 2021. Total PC shipments during 2021 reached 348.8 million units, up 14.8% from 2020. This represents the highest level of shipments the PC market has seen since 2012. In addition,
gaming desktops have seen a global revenue increase of 54% annually. For gaming the global market of gaming desktops, laptops, and monitors was expected to grow to 61.1 million shipments by the end of 2023, up from 42.1 million, with desktops growing from 15.1 million shipments to 19 million.
PC gaming as a whole accounts for 28% of the total gaming market as of 2017. This is partially due to the increasing affordability of desktop PCs. In 2024 255.5 million PCs (including desktops and laptops) were shipped, up from 246 million in 2023 – a 3.8% year-over-year growth with
Lenovo maintaining the largest market share. ==Types==