Paul Preece got the inspiration for
Desktop Tower Defense in 2006. He noticed a lack of tower defense games that allowed proper "mazing" (controlling movement of enemy forces by placing towers in their path). Preece did not immediately start work on
Desktop Tower Defense because he considered
Flash to be too difficult to learn. It was only after an acquaintance created
Flash Element Tower Defense that Paul started work on the game. Starting from the "Autumn Tower Defense" map created for the
real-time strategy game
Warcraft III, Paul Preece created a simple tower defense game that could be played using only a browser. Because of his lack of skill with computer graphics, he named the game's site HandDrawnGames.com It eventually found its way onto several
Flash game sites such as
Kongregate. The game's popularity was further increased by exposure on the internet pop-culture websites
Digg and
I-am-bored.com. It is now available on
MySpace Games, and as part of the MindJolt collection on
Facebook. In December 2020, Adobe ended support for the
Flash Player plugin, which prevented the original version of the game from running in standard web browsers. To maintain playability, the game was updated to
HTML5, allowing it to function on modern browsers and mobile devices. This version is currently hosted on web gaming platforms such as
CrazyGames. ==Reception and impact==