According to
Personal Computer News, sales of
Dimension Destructors in the United Kingdom peaked in twentieth place in January 1984. The game received generally positive reviews, with reviewers highlighting the game's 3D graphics. Bob Chappell of
Personal Computer News found the game impressive, praising the "realistic perspective" of the graphics. Describing the 3D graphics as exemplary,
ZX Computing praised the "fast and smooth" visuals and "addictive" gameplay. However,
Personal Computer Games Magazine stated the 3D imposed "considerable constraints" on graphical details, and found the game's concept to be "amazingly unoriginal".
Crash praised the game for its controls, animations, and effects, but found the game difficult, and considered its the lack of colors and background landscapes made it "less spectacular" than its predecessor
Combat Zone. == References ==