Critics have generally given
Dungeons of Dredmor positive reviews; as of June 6, 2012, it holds a 79/100 score at
Metacritic and 79.00% at
GameRankings. Alec Meer of
Rock Paper Shotgun noted how the game's complexity and heavy reliance on the random aspect makes it unbalanced and unpredictable. He noted that careful strategy has to be employed, and closed by stating that
Dungeons of Dredmor is "genuinely, a fantastic game", albeit with minor
interface issues. Jordan Baughman of
GamesRadar called it a "competent roguelike" and pointed out that it requires careful strategy. He noted that its humor sets it apart from other roguelikes, but criticized its inventory management system. Adam Biessener of
Game Informer called the game a "fun, accessible, lighthearted dungeon crawl". He noted that the game does not innovate outside the bounds of the genre, but manages to excel at certain aspects. He also remarked on the game's humor and level of detail. Nathan Meunier of
IGN called
Dungeons of Dredmor challenging, but noted it is easy to get into with adjusted difficulty settings. He also praised its humor and replayability. Jason Wilson of
GamePro praised the simple starting setup and called the combat "simple yet deep". While he saw the difficulty as a good feature, he also commented on balance issues. Josh McIllwain of
Ars Technica noted that the game's "wicked sense of humor" sets it apart from other roguelike games. He also pointed out the difficulty and called it "brutal and unforgiving".
PC Gamer US chose
Dungeons of Dredmor as their "Indie Game of the Year" for 2011. == See also ==