Dust II has been in every
Counter-Strike game to date and, as of the 2017 updates, continues to receive positive reception from mapmakers and players. Shawn "FMPONE" Snelling, a
Counter-Strike mapmaker, said: "Valve has given the map a very cohesive and 'tactile' look, making it easier to get a read on your surroundings". Mitch Bowman of
PC Gamer praised the 2017 update, stating: "It's a healthy overhaul that makes some modest but interesting changes without reinventing the wheel." Professional
Counter-Strike players have mixed opinions; some players enjoyed the update and its changes, while some were disapproving.
Jake "Stewie2K" Yip criticized the addition of a car to the map, saying, "you can hide behind it well, and I just think it's kind of overpowered".
Impact and legacy '''s "Far Cry Arcade" Dust II has existed since 2001 and has been subject to imitation, spin offs, and disapproval from the gaming community. In February 2017, the map was removed from the Active Duty Competitive Pool in
Global Offensive, a group of maps played in professional competitions. The map was removed in favor of a revamped version of a map titled
Inferno. Fabien "kioShiMa" Fiey, another professional
Counter-Strike player, said, "Why is everyone so surprised. Looks logical that [Dust II] is removed, the only one that has not been redone??", referring to the earlier reworking and refinement of other
Global Offensive maps before this change. Dust II has also been found in other games because of the work of
modders. In 2018,
Luke Millanta published a re-textured version of
Dust II in which the map's original textures had been replaced by cyberpunk-themed materials
. The map has seen imitations in games such as
Far Cry 3,
Far Cry 5,
Crossfire,
Minecraft, and
Cube 2: Sauerbraten. In 2023, a user named Nic remade Dust II from the ground up in
Unreal Engine 5 over the course of a month, revamping the entire map's graphics to make them realistic. The game
Dustnet explores the theme of the fragility of multiplayer experiences and player bases, and is set in the far future, entirely inside "the last copy of de_dust2 in the world". It includes a hidden homage to David Johnston, the original creator of Dust and Dust II, as well as numerous references to
Counter-Strike and
Quake. == References ==