In 2006, Konami began to phase out the original magnetic card system in favor of the e-Amusement Pass; an IC
contactless smartcard that works across all games that were upgraded to use the new system. The new cards also use a 4-digit
PIN for security. In the event the pass is lost, its existing data can be transferred over to a new pass through Konami's website. The pass can also be linked to a mobile phone "Konami NetDX" account, allowing players to access their scores and other data on their mobile phone. On some games, customization of the game can also be done through the NetDX system. However, only
smartphones sold in Japan with
FeliCa RFID support can use this function. Starting with the fourth generation of card, the name "e-amusement pass" is written in all lowercase, rather than as "e-AMUSEMENT PASS", which coincided with the same change made on official websites. == Features ==