El Alamein is a two-player game in which one player controls the Allies, and the other player controls the Axis. The game uses the "Kursk" game system, first developed for
Kursk: Operation Zitadelle (1971), • 22" x 32" paper
hex grid map scaled at 5 km (3 mi) per hex • 255 die-cut counters • map-folded rules sheet • player aids and charts • errata sheets (dated 31 July 1973) • small six-sided die
Scenarios The game comes with three scenarios, representing the three major battles of the North African Campaign: • First Battle of El Alamein (July 1942, seven turns) • Battle of Alam Halfa (August 1942, seven turns) • Second Battle of El Alamin (October 1942, fifteen turns) The game also includes 12 variant Orders of Battle, which act as a "what if?" factor when coupled with any of the scenarios. ==Publication history==