In 2006, John Golden developed a streamlined version of the game, intended to assist elementary school teachers in explaining the
scientific method to students. It has the following differences: • The game starts with 12 cards in each player's hand, not 14. • The game has no prophet, instead allowing players to openly guess the rule whenever they make a valid play. • A "no play" hand results in a 1 card penalty if incorrect, or a redrawing of a hand one card smaller if correct. • The game is played until a player empties their hand or makes a correct guess: at that point, each player scores 12 minus the number of cards left in their hand, with a 6-point bonus for correctly guessing the rule and a 3-point bonus for emptying one's hand. The dealer scores the same as the highest-scoring player. Abbott himself considered the variant a "great game", and referred to it as "Eleusis Express". ==References==